[SDL] stable SDL GUI

David Olofson david.olofson at reologica.se
Wed Jul 3 12:28:01 PDT 2002


On 03/07/2002 11:27:42 , DrEvil <drevil at warpcore.org> wrote:
>On Tue, 2002-07-02 at 19:24, Andrew Ford wrote:
>> 
>> --- David Olofson <david.olofson at reologica.se> wrote:
>> 
>> > bzip2? :-)
>> 
>> Bit slow for general file-access isn't it?  Even the
>> quake pak files are stored as uncompressed zips.
>
>But Quake3's .pk3 files are stored as compressed.

Yes... However, the minimum system requirements for the Q3 engine
sort of guarantees that there will be enough CPU power for some
unzipping. :-) (That might not be the case with every 2D game.)


//David


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