[SDL] Possible change to glmovie.h...
Dominique at SavageSoftware.com.au
Thu Jul 11 18:05:00 PDT 2002
When trying to compile glmovie using C++ Builder 6 under Windows, I
found that I needed to change the #includes to the following, for it to
Otherwise there were all manner of path incorrect problems with the GL
Am I missing something here?
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