[SDL] Possible change to glmovie.h...

Dominique Louis Dominique at SavageSoftware.com.au
Thu Jul 11 18:05:00 PDT 2002

When trying to compile glmovie using C++ Builder 6 under Windows, I 
found that I needed to change the #includes to the following, for it to 

#include <stdio.h>
#include "SDL_opengl.h"

Otherwise there were all manner of path incorrect problems with the GL

Am I missing something here?

http://www.DelphiGamer.com := for all your Object Pascal game
development needs;
http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME := Home of JEDI-SDL;
Cross-platform game development with Pascal, has never been easier.

More information about the SDL mailing list