[SDL] smoothscroll deformed

David Olofson david.olofson at reologica.se
Mon Jul 1 09:23:01 PDT 2002


On Sat, 29/06/2002 00:51:59 , CRV§ADER/KY <crusaderky at inwind.it> wrote:
>All videogames I have work fine in 640x480, too.
>So... any suggestions?

Nope, not right now. Must be something with my OpenGL initialization - something that's in smoothscroll as well as glSDL - but I have no clue as to what it might be.


//David


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