[SDL] WinXP & OpenGL, Weird task bar problem
amurie at paradise.net.nz
Sun Feb 17 21:27:00 PST 2002
I'm creating a window using SDL_SetVideoMode for OpenGL rendering. The problem is that the window is only sometimes added to the taskbar, sometimes appears once the window is manipulated, and seems to stop anything else on the task bar from working (at least until after the app exits.) I've tried the same program (without recompiling) on a win98 machine with no problems at all.
I'm using SDL version 1.2.3 and visual C++ 6.0 (sp 5)
This is the function call:
SDL_SetVideoMode( 640, 480 , 16 , SDL_OPENGL | SDL_ANYFORMAT SDL_RESIZABLE );
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