[SDL] any plans to integrate common libraries into libSDL??
krennwallner at aon.at
Mon Feb 11 22:45:01 PST 2002
On Mon Feb 11, 2002 at 07:11:13PM -0000, the boisterous
Kylotan <kylotan at kylotan.eidosnet.co.uk>
wrote to me:
> Sorry to make fun of you. But I personally would hate that. Even
> SDL_image on its own annoys me in that it seems to require 2 or 3 extra
> libraries to work, even when I don't need jpeg or png support. Also, I
> don't need any networking, or any true-type font rendering.
Try a ./configure --disable-png --disable-jpg
> So if anything, I would actually be in favour of splitting the libraries
> up further, providing the documentation for them all is good enough.
> (Allowing you to quickly see which libraries you need for a given task
> or function.)
That's the point. Why should anyone want to be able to load pngs when all
he wants to play some sound files? And why should the gameserver load some
___ Obviously we do not want to leave zombies around.
_/___\ - W. Richard Stevens
( ^ >
/ \ Thomas Krennwallner <krennwallner at aon dot at>
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