[SDL] fullscreen performance
Loren Osborn
linux_dr at yahoo.com
Mon Aug 19 14:04:00 PDT 2002
--- BiG OSHi <sdl at ronnz.com> wrote:
> Hello!
>
> Some days ago I asked for help regarding a problem
> with SDL_Mixer.
> It appeared the solution just was to use the
> DirectX development
> libraries when compiling SDL.
>
> Thanx again for the immediate help! :)
>
> Now sound works find but when I use fullscreen
> video modes the graphical
> output is awfully slow. In windowed modes nothing
> changed - it's as fast
> as before.
>
> When compiling SDL what configure options should
> be switched on/off so
> that both fullscreen video and sound work
> perfectly?
>
> Greetings...
> BiG OSHi
Hmmm... SMPEG with SDL_Mixer??? I have a feeling that
this problem bit me in the but a couple of times:
First make sure you pass zero for sdl_audio when you
call SMPEG_new() or SMPEG_new_descr(). This tells
smpeg that you (or in this case SDL_mixer) will handle
the audio yourself...
Also read smpeg/README.SDL_mixer about how to play the
smpeg audio output through SDL_mixer...
Best of luck,
-Loren
__________________________________________________
Do You Yahoo!?
HotJobs - Search Thousands of New Jobs
http://www.hotjobs.com
More information about the SDL
mailing list