[SDL] Double Buffering
bombenhagel666 at yahoo.com
Thu Aug 15 02:58:01 PDT 2002
I'm having problems here with using double buffering
on a HWSURFACE in fullscreen mode on Win98SE. It just
doesn't work, meaning the screen just stays black and
I see no output. The programs don't crash though. When
I change the framebuffer to a SWSURFACE or switch to
window mode, everything's just fine. I guess this is a
bug in SDL, isn't it??
Oh btw, I'm using a GeForce 2 MX400.
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