[SDL] Multithreading

Jacek Popławski jpopl at interia.pl
Fri Aug 9 23:11:00 PDT 2002


On Sat, Aug 10, 2002 at 12:51:46AM -0400, Christopher Subich wrote:
> IMHO, use threading only for tasks that are truly parallel, and require a 
> minimum of communication between themselves.  

Realtime terrain generation.
Becouse it's hard to have few GB of terrain data in RAM.

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