[SDL] Proposition for SDL_math

David Olofson david.olofson at reologica.se
Fri Mar 30 13:04:23 PST 2001


On Friday 30 March 2001 21:31, Matt Johnson wrote:
[...]
> So what are you talking about? Are you talking about writing games, because
> that is what SDL is for, at least until or if it has windowing support or a
> competely functional GUI. Or are you just talking for the sake of talking?

I'm talking about doing things they way things are done *now*, rather than a 
few years ago. The levels where you switch from one language or programming 
style changes with every processor generation - mainly because the increased 
complexity required to do the state-of-the-art tricks becomes too high for 
the tools and methods of the last generation.

(But what do I know? I've only been hacking for some 16 years or so...)


Either way, you're right; I'm just wasting my time on mailing lists, when I 
should be hacking useful code.


//David

.- M A I A -------------------------------------------------.
|      Multimedia Application Integration Architecture      |
| A Free/Open Source Plugin API for Professional Multimedia |
`----------------------> http://www.linuxaudiodev.com/maia -'
.- David Olofson -------------------------------------------.
| Audio Hacker - Open Source Advocate - Singer - Songwriter |
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