[SDL] Proposition for SDL_math
David Olofson
david.olofson at reologica.se
Fri Mar 30 13:04:23 PST 2001
On Friday 30 March 2001 21:31, Matt Johnson wrote:
[...]
> So what are you talking about? Are you talking about writing games, because
> that is what SDL is for, at least until or if it has windowing support or a
> competely functional GUI. Or are you just talking for the sake of talking?
I'm talking about doing things they way things are done *now*, rather than a
few years ago. The levels where you switch from one language or programming
style changes with every processor generation - mainly because the increased
complexity required to do the state-of-the-art tricks becomes too high for
the tools and methods of the last generation.
(But what do I know? I've only been hacking for some 16 years or so...)
Either way, you're right; I'm just wasting my time on mailing lists, when I
should be hacking useful code.
//David
.- M A I A -------------------------------------------------.
| Multimedia Application Integration Architecture |
| A Free/Open Source Plugin API for Professional Multimedia |
`----------------------> http://www.linuxaudiodev.com/maia -'
.- David Olofson -------------------------------------------.
| Audio Hacker - Open Source Advocate - Singer - Songwriter |
`--------------------------------------> david at linuxdj.com -'
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