[SDL] Hardware Surfaces

aleph at turithil.org aleph at turithil.org
Fri Mar 23 07:42:52 PST 2001


On Fri, Mar 23, 2001 at 10:39:06AM +0100, Mattias Engdegård wrote:
> >I'm very glad this "must always support the
> >0.01% of users who run a remote server" attitude is disappearing.
> 
> considerably more then 0.01% of users run X remotely, and we still try
> to make sure that SDL works correctly on remote displays
> 
> Partly because it's extremely useful when developing/debugging (I can
> immediately compile and test my game on other platforms without going
> anywhere), and partly because some games don't require high display
> bandwidth.

when developing on an embedded machine with some rather specific hardware remote X is pretty nice
I would have quite a hard time if i couldnt forward SDL apps
No problems via Lan ... 

 



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