[SDL] Mac OS X Goodies For You

Darrell Walisser dwaliss1 at purdue.edu
Thu Jun 7 09:34:23 PDT 2001


On Thu, 7 Jun 2001, Sam Lantinga wrote:

> I'm curious what the performance is, compared to the original Carbon code?
>

For in-a-window drawing, speedup should be substantial, though not nearly
as fast as OS 9 or Classic. This stems from the fact that we used to be
triple buffering our windows in the original Carbon code. Classic seems to
bypass the window server to draw directly to VRAM; there doesn't seem to
be a way to get this going in a macho-o or CFM/Carbon application yet,
though there is hope that Retained windows will come to the rescue here.
Retained windows should be able to draw directly to the screen when they
are not occluded.


> Please let me know when you have a working set of Project Builder files
> for SDL, and I'll include those as well.  I noticed that somebody had
> problems with the projects you had originally.
>
> Thanks!
> 	-Sam Lantinga, Lead Programmer, Loki Software, Inc.
>




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