[SDL] Double buffering in windowed and fullscreen modes

Pete Shinners pete at shinners.org
Thu Aug 30 22:26:01 PDT 2001


"Tyler Montbriand" <tsm at accesscomm.ca> wrote
> I've got a Geforce256.  I can understand some slowdown, but 12ms?
> That's horrible!

i'm guessing you're running windows? in any event SDL doesn't
do hardware surfaces for windowed displays. :[
what resolution are you running at?






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