[SDL] Double buffering in windowed and fullscreen modes

Tyler Montbriand tsm at accesscomm.ca
Thu Aug 30 18:17:01 PDT 2001

Trick wrote:

> On Friday 31. August 2001 02:37, you wrote:
> > When I do doublebuffering in SDL_FULLSCREEN, SDL_Flip() takes no
> > time whatsoever.  In windowed mode, however, it takes 12-20ms, as
> > measured by SDL_GetTicks().  What causes this slowdown?
> Hardware flipping in fullscreen and software flipping in windowed
> maybe ? What graphics card do you have ?

I've got a Geforce256.  I can understand some slowdown, but 12ms?
That's horrible!

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