[SDL] Double buffering in windowed and fullscreen modes

Trick gerry at c64.org
Thu Aug 30 17:57:01 PDT 2001

On Friday 31. August 2001 02:37, you wrote:
> When I do doublebuffering in SDL_FULLSCREEN, SDL_Flip() takes no
> time whatsoever.  In windowed mode, however, it takes 12-20ms, as
> measured by SDL_GetTicks().  What causes this slowdown?

Hardware flipping in fullscreen and software flipping in windowed 
maybe ? What graphics card do you have ?


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