[SDL] sdl newbie question.

Roger Ostrander denor at yahoo.com
Thu Aug 23 11:24:01 PDT 2001


  I had this problem, and in my case it was because
SDL_Quit wasn't being called - I believe SDL_Quit will
reset the resolution to the way it was.  An
atexit(SDL_Quit) should work (though I've heard this
is not exactly a kosher thing to do) as would finding
all the spots where your programs stops and tossing an
SDL_Quit in there.
  (Accidentally calling SDL_Quit more than once isn't
going to hurt things, right?  I sure hope not :)

--- martin krois <mkr at cybercity.dk> wrote:
> Hello all.
> This is my first post to the sdl-list.
> I have made a basic program that setup a window and
> draws some objects
> (C++/Windows2000), and I must say SDL is  great!
> All works fine, including fullscreen.
> However if I quit the application while in
> fullscreen mode, the
> resolution i set in SDL will remain.
> So if I have a 1280x1024 desktop, I have a 800x600
> desktop after running
> my app.
> If anyone has a way of getting around this I'd be
> very gratefull. I
> suppose one could set the mode before quitting? But
> how do I know what
> videomode people ran in the first place - I haven't
> found a
> 'SDL_GetVideoMode()'?
> best regards,
> Martin Krøis
> ps.
> http://www.libsdl.org/pipermail/sdl/
> says year 2024... :)
> _______________________________________________
> SDL mailing list
> SDL at libsdl.org
> http://www.libsdl.org/mailman/listinfo/sdl

-Roger Ostrander

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