[SDL] SDL Examples
nbs at sonic.net
Fri Aug 17 09:19:01 PDT 2001
On Thu, Aug 16, 2001 at 12:59:26PM -0500, Wesley Lemke wrote:
> I've just started looking at SDL and was wondering if there are any simple
> examples/tutorials. The SDL Guide that is part of the documentation project
> is a good start, but not exactly what I'm looking for. An example of what
> I'd like to see is a very simple game/utility implemented using a good
> subset of the SDL features. For example a minesweeper game, or a calculator
> done in SDL. This would allow a place to show most of the features of SDL
> w/o becoming too complicated to follow. Most of the demos are very
> impressive, but too complicated for a beginner to follow.
It's not a game, but my "explosions" demo is heavily commented.
Most of my other games, while often pretty massive (and all in one C file
<ducking for cover>) are also pretty well documented/commented, too.
Something like "Bug Squish" might be a good start. Music, sound, mouse,
And long, long ago, in a galaxy far, far away, I did a talk on SDL at
my local LUG. It's entirely out of date, but goes through the basics:
(tooting his own horn <toot toot!>)
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