[SDL] OpenGL / SDL_Surface Blit

Sam Lantinga slouken at devolution.com
Wed Aug 15 08:03:01 PDT 2001


> Hi,

> I would like to blit to an OpenGL context using an alpha value, is it
> possible ?
> Where it should be transparency, it's just green !?!

Can you post a minimal example that shows this problem?

Thanks!
	-Sam Lantinga, Software Engineer, Blizzard Entertainment




More information about the SDL mailing list