[SDL] OpenGL Textures

Mattias Engdegård f91-men at nada.kth.se
Mon Aug 13 02:25:01 PDT 2001

Lloyd Dupont <lloyd at galador.net> wrote:
>    /* GL surfaces are upsidedown and RGB, not BGR :-) */
[ broken code ]

maybe we should add texture loading functions to SDL_image, since nobody
seems to get it right anyway

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