[SDL] 2D sprites
Ryan C. Gordon
icculus at clutteredmind.org
Mon Aug 6 18:14:00 PDT 2001
> Is libsdl suitable for making a simple sprite based game engine? What about
> a more elaborate "Command and Conquer" type game engine? I know it can be
> done in DirectX but I don't want to be platform specific. What about OpenGL
> for 2D game engines? Thanks.
SDL is used for the Linux version of Kohan: Immortal Sovereigns, which is
a Real Time Strategy game like Command and Conquer.
You can use OpenGL, if you want, but it changes the way you'd go about
writing your engine.
More information about the SDL