[SDL] 2D sprites

Ryan C. Gordon icculus at clutteredmind.org
Mon Aug 6 18:14:00 PDT 2001

> Is libsdl suitable for making a simple sprite based game engine? What about
> a more elaborate "Command and Conquer" type game engine? I know it can be
> done in DirectX but I don't want to be platform specific. What about OpenGL
> for 2D game engines?  Thanks.

SDL is used for the Linux version of Kohan: Immortal Sovereigns, which is
a Real Time Strategy game like Command and Conquer.

You can use OpenGL, if you want, but it changes the way you'd go about
writing your engine.


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