[SDL] Re: Disable threads broken?
theoddone33 at lokigames.com
Fri Aug 3 12:26:02 PDT 2001
In article <9kdobr$ktt$1 at ftp.lokigames.com>, "Torsten Giebl"
<wizard at syntheticsoft.com> wrote:
> Hello Dan Olson !
> I think SDL uses a seperate thread for giving Soundata to the Soundcard.
> So when there are no threads there is no sound.
The Macintosh code as well as some other platforms seem to do audio
without threads. Perhaps some derivative of this could default when
using --disable-threads. I suppose this would involve writing a second
audio driver for each platform though.
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