[SDL] GL Problem
carlin at condemned.com
Sat Aug 11 13:54:01 PDT 2001
> I'm new to this list, and I was wondering what the current
> thinking/status of a few things are (sorry if I might repeat some things):
> 1. Cross platform shared library support? If it's bad, I might write
> something up.
It's planned for SDL 1.3. The code is actually already written.
> 2. For the SDL_net maintainer, hows the SDL_net?
It's okay. The latest release supports MacOS X and MacOS classic.
> 3. On MacOS. I understand that there is no threading support. How does
> SDL act if you try to create threads anyway on Mac OS9? Does it instead
> preform some sort of forking, or does it just segfault?
It returns an error.
-Sam Lantinga, Software Engineer, Blizzard Entertainment
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