[SDL] GL Problem

Carlin Theroux-Jones carlin at condemned.com
Sat Aug 11 13:54:01 PDT 2001


> Hi,

> I'm new to this list, and I was wondering what the current 
> thinking/status of a few things are (sorry if I might repeat some things):

> 1.  Cross platform shared library support? If it's bad, I might write 
> something up.

It's planned for SDL 1.3.  The code is actually already written.

> 2.  For the SDL_net maintainer, hows the SDL_net?

It's okay.  The latest release supports MacOS X and MacOS classic.

> 3.  On MacOS.  I understand that there is no threading support. How does 
> SDL act if you try to create threads anyway on Mac OS9?  Does it instead 
> preform some sort of forking, or does it just segfault?

It returns an error.

See ya,
	-Sam Lantinga, Software Engineer, Blizzard Entertainment




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