[SDL] Re: SDL Crashes in SDL_BlitSurface
feckelburger at gmx.net
Sat Apr 28 01:47:26 PDT 2001
> Sounds like a bad pointer somewhere. They are generally almost always the
> toughest bugs to fix because you see symptoms of it in unrelated places,
> that's what I'm guess is happening here. Best protection against these
> of problems is very liberal use of assertions. Good luck tracking it
it sounds like..... but in my small app i dont use so much pointers ......
It crashes only in FULLSCREEN..... "windowed mode"-- No Problem..
ex code: (this lays in my main loop)
::the crash last time occurs in >>>
in my debug.txt it say "start bg" in the last line.......
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