[SDL] SDL fullscreen bug??
Samuel Hart
criswell at geekcomix.com
Wed Apr 11 09:05:38 PDT 2001
On Tue, 10 Apr 2001, you wrote:
> For some time now I noticed a weird thing when using some SDL programs
> fullscreen. I am the happy owner of a matrox G200 8 MB videocard and have
> X 4.03, with a current version of the DRI-CVS (although a clean X4.0.3 gives
> the same problem).
> The problem is that when I try to play a video fullscreen (with gtv, or
> aviplay), or any other action that tries to to YUV scaling full screen, I
> see almost half of the screen filled with my movie, while the other half is
> a very nice blue color. The movie is scaled to use only half of the screen
> (and therefore looks very silly;)
I have actually seen similar effects with the movie for SimCity3000 on my
laptop (which has XF4.0.3 as well). It didn't really bug me, though, because I
didn't want the movies or music from that game taking up space on my laptop's
HDD ;-)
> I guessed it is a memory problem and that my video memory is used for 3D, if
> this is the case, is it not possible to share this memory if no 3D app is
> running? Anyway, I hope someone can explain the problem and hopefully
> a way is found to overcome it. Ill add a few lines of my XFree86.log that I
> think are meaningful.
I would be very interrested if this is a bug.. I am planning on using
full-screen DRI video playback in an upcoming game of mine. Anyone else seen
this?
--
Sam "Criswell" Hart <criswell at geekcomix.com> AIM, Yahoo!: <criswell4069>
Homepage: < http://www.geekcomix.com/snh/ >
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