[SDL] SDL fullscreen bug??

Samuel Hart criswell at geekcomix.com
Wed Apr 11 09:05:38 PDT 2001


On Tue, 10 Apr 2001, you wrote:
> For some time now I noticed a weird thing when using some SDL programs 
> fullscreen. I am the happy owner of a matrox G200 8 MB videocard and have
> X 4.03, with a current version of the DRI-CVS (although a clean X4.0.3 gives
> the same problem).
> The problem is that when I try to play a video fullscreen (with gtv, or 
> aviplay), or any other action that tries to to YUV scaling full screen, I 
> see almost half of the screen filled with my movie, while the other half is
> a very nice blue color. The movie is scaled to use only half of the screen 
> (and therefore looks very silly;)

I have actually seen similar effects with the movie for SimCity3000 on my
laptop (which has XF4.0.3 as well). It didn't really bug me, though, because I
didn't want the movies or music from that game taking up space on my laptop's
HDD ;-)

> I guessed it is a memory problem and that my video memory is used for 3D, if
> this is the case, is it not possible to share this memory if no 3D app is 
> running? Anyway, I hope someone can explain the problem and hopefully
> a way is found to overcome it. Ill add a few lines of my XFree86.log that I 
> think are meaningful. 

I would be very interrested if this is a bug.. I am planning on using
full-screen DRI video playback in an upcoming game of mine. Anyone else seen
this?

-- 
Sam "Criswell" Hart <criswell at geekcomix.com> AIM, Yahoo!: <criswell4069>
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