[SDL] 3d coding question

Dido Sevilla dido at pacific.net.ph
Wed Jun 28 08:36:41 PDT 2000


Luke Bond wrote:
> 
> hi all,
> 
> i'm in the process of developing a simple 3d game engine and at the moment
> i'm using SDL to do the drawing. my question is: is SDL a good choice for
> doing the drawing (not just straight blits)? for example, i'm sure there's a
> better way to implement a putpixel function than to draw a rectangle 1x1
> pixel in size? what do you guys do for low-level drawing functions?
> 

Well, you could blast pixels straight into the buffer...just be sure you
know what it is you're squeezing in...

--
Rafael R. Sevilla <dido at pacific.net.ph>         +63 (2)   4342217
ICSM-F Development Team				+63 (917) 4458925
University of the Philippines Diliman



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