[SDL] Re: X over SDL
pp at ludusdesign.com
Thu Jan 13 07:16:48 PST 2000
Sam Lantinga wrote:
> > > > An idea I have thought about is the porting of GDK to SDL. In order
> > > > to port any GTK apps to another operating system all you need is GDK
> > > > ported,if I am not mistaken. Once GDK is ported, imagine compiling
> > > > sdlMozilla,sdlGnome...the possiblities are almost sickening:). Having
> > > > GTK as the gui toolkit for sdl would be cool, alot of good code could
> > > > be reused instead of making yet another gui toolkit.
> > But would require multiple window support in SDL, right?
> You would have to have your own internal "window" concept and write
> to SDL as a generic framebuffer target.
> Remember, one of the targets of SDL is the framebuffer console.
Yes, that's why I asked the question... It doesn't make much sense
otherwise. Such a GDK port would be quite different than a port to Win32
or other windowing system, since it would require a windowing system
embedded! This implies writing a window manager (as not an X window
manager, but some code that would do the management), among other
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