[SDL] just curious on threads
Darrell Walisser
dwaliss1 at purdue.edu
Fri Dec 22 16:38:15 PST 2000
> From: David Snopek <xevol at execpc.com>
> Organization: KewL STuFf Inc.
> Reply-To: sdl at lokigames.com
> Date: Thu, 21 Dec 2000 08:41:27 -0600
> To: sdl at lokigames.com
> Subject: Re: [SDL] just curious on threads
>
> winterlion wrote:
>
>> Anyways, while this is working fine for me under linux, is there anything
>> special to note about thread number limits or performance drops on other
>> platforms? (ie: Win/32, MacOS (which version?), and so forth)
>
> Unless I have been decieved, MacOS is not a multithreading OS. I know that
> Internet Explorer can load multiple things at once but I believe that is
> software based. I am not a Mac head - I don't know.
>
You can do preemptive threading on MacOS now, but the threads can't call
toolbox functions without some serious mucking about. So forget about an
audio thread.
If the procedure is interrupt-safe, it's not much of a problem, but if
not...a disaster. Doing this unwittingly leads to immediate thread
termination.
Oh, well...
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