[SDL] Re: gl blitting and alpha blending
aschiffler at home.com
Tue Dec 19 18:22:21 PST 2000
Michael Vance wrote:
> On Tue, Dec 19, 2000 at 05:51:11PM -0800, Andreas Schiffler wrote:
> > SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, rgb_size );
> Alpha frame buffer is very very different from using alpha
> blending. Read your Red Book for more info.
I realize that ... the point is though, I can't seem to get an
alpha-channel through the
video_flags = SDL_OPENGLBLIT;
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, rgb_size );
SDL_SetVideoMode( w, h, bpp, video_flags )
call sequence (regardless if I need it for alpha blending/blitting or
> And please don't post mixed text/html email.
Sorry about that ... its a netcape default. (and a habit of mine).
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