[SDL] Re: HTML viewer
nct at ysagoon.com
Sat Aug 26 01:39:30 PDT 2000
I answer two mail at twice :
> So do I, it may be useful to display game documentation in html. Is it
Nothing is avaible yet. Problem is to choose between homemade (exactly what
we like, but slow to develop), Mozilla (big, well supported, but not so
easily embeddable, and uses XPcom), Konqueror (fast, modern, but uses
corba). Question is, can we take the HTML renderer from thoses one, and use
for us ?
> I don't mean to sound rude, but HTML help means nuf all.
> What should make sense is that the doc writer can expect to use
> such things as (flash) animated help, otherwise why not just use std text
> with home grown linking?
Just because the ultimate final goal is to write an OS completly in SDL :-)
No, seriously, this is a mutli-target effort, for embedded web in games, for
linux-console target, linux-palm size computer target, and so on...
More funny, I have written a little C++ pbject that cleanly embedded SDL
surface, and has a methode to return an OpenGL texture, which is really
cool, just having your web browser floating around you...
There doesn't exists fast, simple, really fun 3d environment :-)
Why not just build one ?
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