[SDL] Mouse Problem
sean.middleditch at iname.com
Mon Aug 21 19:31:47 PDT 2000
OK, none of you paid attention last time, but I'll try this again:
I have an odd problem with my mouse in any full-screen SDL-based app.
These include UnrealTournament (using SDLGL driver of course) and the
Heretic II demo. It seems my mouse doesn't like moving left... it will
move left, then stop, and wont move left again until I move right...
It's possible to go from the right side of a screen to the left, buts
its a real hassle. Not to mention it makes both games incredably unfun
Now, the problem seems to be in relation to my window manager, Sawfish.
I'm running GNOME. If I log into KDE, the problem disappears. Also, if
I change my GNOME WM preference to something other than Sawfish (like
TWM, which sucks quite horribly) the problem goes away. However, if
I log into Sawmill w/o GNOME, the problem is still there, so its not
However, when running as root, I don't get any problems with the mouse,
even if I run Sawmill. So, either its a configuration issue, or
something really weird.
And yes, I will send a mail to the Sawfish list, I just send a
subscription request so it might be a few hours before I can, though...
Anyways, this is really irritating: it's a pain in the arse for me to
run any full-screen SDL app.
I've got SDL 1.1.4, XFree86 4.0.1, nVidia drivers 0.9-4, Linux kernel
2.2.16, all on a severely hacked copy of MDK 7.1
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