[SDL] Re: sdl GL with stencil buffer
marvin at dataway.ch
Thu Apr 27 00:22:37 PDT 2000
Oliver Batchelor <shadows at ihug.co.nz> schrieb am 27 Apr 2000:
> Voodoo banshee cards do do multi texture dont they ?? I tried that
> out and it went awful slow .... if they dont then how does quake3
> do its multi texture on the voodoo ?
You are using the GL_ARB_multitexture extension, aren't you?
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