Eduardo B. Fonseca ebf at cwb.fnn.net
Thu Apr 20 12:38:57 PDT 2000

Roy Wood wrote:

> >I'm developing a space shooter for OpenGL (MacOS, Win, Linux) using SDL.
> >Ok, BUT, I'm having some real problems coding OT, BSD sockets and
> >Winsock. Do you guys know of any "socket layer" that works thru all this
> >implementations?
> I'm still tweaking the Mac OpenTransport TCP stuff, but the UDP part
> works fine in the revision to SDL_net I've been working on.  I've had a
> terrible time finding time to work on it for the past two weeks, but as
> of yesterday, I finally got rid of the problem that's been eating up my
> time, so I should have things finished up in the next few days.  Of
> course, I've been saying something like that for two weeks, but this time
> I really mean it!  :-)
> -Roy


Thanks!!! :))))

That's all I need...


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