[SDL] OT: TCP/IP

Darrell Walisser dwaliss1 at purdue.edu
Thu Apr 20 12:08:45 PDT 2000


Wow! And just a month ago Sam was prodding me to port it! Good work!

> From: Roy Wood <roy at centricsystems.ca>
> Reply-To: sdl at lokigames.com
> Date: Thu, 20 Apr 2000 14:41:55 -0400
> To: <sdl at lokigames.com>
> Subject: Re: [SDL] OT: TCP/IP
> 
>> I'm developing a space shooter for OpenGL (MacOS, Win, Linux) using SDL.
>> Ok, BUT, I'm having some real problems coding OT, BSD sockets and
>> Winsock. Do you guys know of any "socket layer" that works thru all this
>> implementations?
> 
> I'm still tweaking the Mac OpenTransport TCP stuff, but the UDP part
> works fine in the revision to SDL_net I've been working on.  I've had a
> terrible time finding time to work on it for the past two weeks, but as
> of yesterday, I finally got rid of the problem that's been eating up my
> time, so I should have things finished up in the next few days.  Of
> course, I've been saying something like that for two weeks, but this time
> I really mean it!  :-)
> 
> 
> -Roy
> 




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