[SDL] Re: fullscreen under win98

Ben Burns bb at felspar.com
Wed Apr 19 03:35:08 PDT 2000

SDL OpenGL, fullscreen on a voodoo3 doesn't work - i know that much.
Is this the problem you are having?


-----Original Message-----
From: Sylvain.Hellegouarch + etud.sir.a1
[mailto:hellegou at babbage.univ-ubs.fr]
Sent: 19 April 2000 09:47
To: sdl at lokigames.com
Subject: [SDL] Re: fullscreen under win98

William Kendrick wrote:

> Someone trying to use one of my games under Win98 can't get fullscreen to
> work.  They've tried sending my game the "--fullscreen" command-line
> which tells the program to use the "SDL_FULLSCREEN" flag when setting up
> video, but they say it doesn't work.
> Does SDL do fullscreen under Windows?  Is this a relatively new feature?
> (I released the Win version of my game a few months ago).
> Thanks!
> -bill!

I work with SDL 1.1.2 and it works prettyfine on fullscreen.

But, I'v got a problem when I'm on fullscreen under W98 , I use a
MOUSEBUTTONDOWN to quit but it doesn't work at all in fullscreen, but it
on window mode ?!

So I don't really understand that .
See ya

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20000419/3efdc246/attachment-0008.htm>

More information about the SDL mailing list