[SDL] Circus Linux! in Linux Journal
nbs at sonic.net
Thu Apr 27 17:56:56 PDT 2000
> Which makes me even more curious how some Win32 apps seem to be able to do a
> good job without any direct control over the hardware. I suppose if the blit
> happens fast enough, and the OS has a low latency timer, you could "average"
> 30fps by sleeping for 33 msec; then the new frame would go out on the next
> retrace, whenever that happens to be.
Hehe.. that's what I do. :) Actually, my games usually end up being 33fps
or 20fps depending on whether I decide to wait 30ms or 50ms...
More information about the SDL