[SDL] Re: Re: extension for 2D with DRI

Dan Maas dmaas at SPAMdcine.com
Thu Apr 13 17:32:22 PDT 2000

> Not if the alternative is blasting frames to the frame buffer as fast as
> can. If you are spending 100% CPU already, polling won't make matters

LOL... Actually, this brings up another point- how would one synchronize
video playback to run precisely at say, 30fps? I presume it's impossible to
guarantee a locked framerate on a non-realtime OS, but many Windows apps do
quite a good job of it...


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