[SDL] SDL parachute deployed

MIGUEL ANGEL BLANCH LARDIN x5101920 at fedro.ugr.es
Thu Apr 27 02:42:57 PDT 2000


> Aehm. That's *exactly* what mip-mapping is for.

Well, the problem on console systems (like PSX) is lack of video memory. <:^(
Anyone recall how much VRAM PSX2 has?  IIRC PSX only had 1 or 2 MB. <:^(

-bill!



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