[SDL] SDL + gtk?

Vianney Lecroart acegsm at itineris.net
Wed Apr 26 08:41:17 PDT 2000


A few of my users reported problems with gltron on win32.
It fails upon 

  if(Mix_OpenAudio(22050, AUDIO_U16, 1, 1024) < 0) {
    fprintf(stderr, "can't open audio: %s\n", SDL_GetError());

The error returned by SDL_GetError is:

DirectSound CreateSoundBuffer: Invalid parameter

I found a mail in the mailinglist archive, reporting this
problem with DirectX 3, but one user reported that he was
using DirectX 6.1

Does anyone have experience with this problem?

- Andreas
Check out my 3D lightcycle game: http://www.gltron.org
More than 60'000 Downloads of the latest version (0.53)

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