[SDL] When will there be blitting support when using OpenGL

Sam Lantinga slouken at devolution.com
Wed Apr 5 09:17:13 PDT 2000

> When will blitting be enable when using OpenGL with SDL.

It's not planned.  Use texture mapped quads instead.

> Also, is there
> TODO list for SDL. If not, it would be nice to have one so that people
> can know what to expect and when.

Did anyone post that wishlist a while ago?

	-Sam Lantinga, Lead Programmer, Loki Entertainment Software

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