[SDL] Blitting speeds
slouken at devolution.com
Thu Aug 26 02:17:41 PDT 1999
> /* Initialize 640x480x16bpp graphics mode */
> screen = SDL_SetVideoMode(640, 480, 16, SDL_HWPALETTE|SDL_DOUBLEBUF);
That line should be:
screen = SDL_SetVideoMode(640, 480, 16, SDL_HWSURFACE|SDL_DOUBLEBUF);
You should also use depth 0, and convert your artwork.
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Software
"Any sufficiently advanced bug is indistinguishable from a feature"
-- Rich Kulawiec
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