[SDL] Multiple Images in one file

rival games rival at Nayzak.com
Tue Aug 24 15:33:11 PDT 1999

> Better to stick with some standard so people can mess around with the
> artwork after the fact (if it's open source). Nice to have open data files
> along with the open source code.

I agree. But with your own format you can make it so your sprites can be variable
sized instead of a static width and height. Unless in the PCX file you had
bounding boxes to search for, hmmm. that would be interesting.

-= aaron p. matthews
-= rival entertainment
-= http://www.Nayzak.com/~jerryma/rival

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