[SDL] Stretching

Paul Lowe spazz at ulink.net
Tue Aug 24 13:52:54 PDT 1999

Ryan Wahle wrote:

> Hi,
> Does anyone here know how sdl stores a bitmap in memory? the reason I ask
> is because i want to impletment stretching of bitmaps for my game, and was
> just wondering how I could get the sdl_surface and mess around with the
> bitmap data so i can stretch it.
> thanks. see ya

The next release of my 16-bit graphix lib will feature stretched blitting.

Paul Lowe
spazz at ulink.net

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