[SDL] sensible optimization [was re: tile based _junk_]

Vaclav Slavik slavik2 at czn.cz
Fri Aug 20 00:51:45 PDT 1999

rival games wrote:

> If you consider 20 fps an  "entirely playable" framerate, you really do come from
> programming databases.

It certainly makes more sense saying 20 fps is playable framerate than declaring engine
to be able to run at anything >30 fps, without mentioning that >30 framerates are
unnoticable by human eye (like most game companies do these days....). In fact even 15fps
is good enough if it is *consistent* framerate. Most videos are encoded at 15fps and are
smooth enough.


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