[SDL] Easy answers

Karl Bartel karlb at gmx.net
Thu Aug 19 11:45:19 PDT 1999

Paul Lowe wrote:
> 16 bits rox dude. What you want to do is create virtual palettes. Assign your
> sprites to different palettes. For example, when in an RPG where they fight, the
> landscape dims, but the characters stay the normal color, that's cuz they palette
> for the tiles is different. I can help you some more on this if you want...16 bit
> fading is cool too, I've implemented it.

I'd like to have it! ( John, this should go into PowerDraw )

Bye, Karl.

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