October 1998 Archives by subject
Starting: Thu Oct 1 00:11:17 PDT 1998
Ending: Sat Oct 31 22:29:42 PST 1998
Messages: 339
- animated logo
Tomas Andrle
- [SDL] Announcing SDL 0.8
Sam Lantinga
- [SDL] Announcing SDL 0.8
Stephane Magnenat
- [SDL] Announcing SDL 0.8
Sam Lantinga
- [SDL] Announcing SDL 0.8
michael at surfnetcity.com.au
- [SDL] Announcing SDL 0.8
Stephane Magnenat
- [SDL] Announcing SDL 0.8.5 and 0.9.4
Max Watson
- [SDL] Announcing SDL 0.8.5 and 0.9.4
Sam Lantinga
- [SDL] Announcing SDL 0.8.5 and 0.9.4
David Sowsy
- [SDL] Announcing SDL 0.8.5 and 0.9.4
David Sowsy
- [SDL] Announcing SDL 0.8.5 and 0.9.4
michael at surfnetcity.com.au
- [SDL] Announcing SDL 0.8.6, 0.9.5
Sam Lantinga
- [SDL] Announcing SDL 0.8.7
Sam Lantinga
- [SDL] Announcing SDL 0.8.8
Sam Lantinga
- [SDL] Announcing SDL 0.8 codefreeze + 0.9
michael at surfnetcity.com.au
- [SDL] Announcing SDL 0.8 codefreeze + 0.9
michael at surfnetcity.com.au
- [SDL] Announcing SDL 0.8 codefreeze + 0.9
Sam Lantinga
- [SDL] Announcing SDL 0.8 codefreeze + 0.9
michael at surfnetcity.com.au
- [SDL] Announcing SDL 0.8 codefreeze + 0.9
michael at surfnetcity.com.au
- [SDL] Announcing SDL 0.9.6
Sam Lantinga
- [SDL] A PNG loader for SDL.
Lavoie Philippe
- [SDL] A PNG loader for SDL.
Tennessee Carmel-Veilleux
- [SDL] A PNG loader for SDL.
David Vandewalle
- [SDL] A PNG loader for SDL.
Lavoie Philippe
- [SDL] A PNG loader for SDL.
Peter Hawkins
- [SDL] A PNG loader for SDL.
Michael Samuel
- [SDL] A PNG loader for SDL.
Stéphane Magnenat
- [SDL] A PNG loader for SDL.
Robert J. Sprawls
- Can you comment on my implementation?
Kegel, Dan
- Can you comment on my implementation?
Kegel, Dan
- Can you comment on my implementation?
Kegel, Dan
- crashing
Nathan Hurst
- [SDL] CVS snapshot needs testing
Sam Lantinga
- [SDL] CVS update
Sam Lantinga
- [SDL] DGA Question
Paul Lowe
- [SDL] DGA Question
FT Rathore
- [SDL] DGA Question
Sam Lantinga
- [SDL] DGA Question
Michele Bini
- [SDL] Disregard that.
emblem
- [SDL] Drawing directly to display...
Paul Lowe
- [SDL] Drawing directly to display...
Paul Lowe
- [SDL] Drawing directly to display...
Paul Lowe
- [SDL] Drawing directly to display...
Michael Samuel
- [SDL] Drawing directly to display...
Sam Lantinga
- [SDL] Drawing directly to display...
Matt Slot
- [SDL] Drawing directly to display...
Sam Lantinga
- [SDL] Drawing directly to display...
Michael Samuel
- [SDL] Drawing directly to display...
Stéphane Magnenat
- [SDL] Drawing directly to display...
Michael Samuel
- [SDL] Drawing directly to display...
Stéphane Magnenat
- [SDL] Error Message Output.
emblem
- [SDL] Error Message Output.
Sam Lantinga
- [SDL] Error Message Output.
Stephane Magnenat
- [SDL] Error Message Output.
michael at surfnetcity.com.au
- [SDL] Error Message Output.
michael at surfnetcity.com.au
- [SDL] Error Message Output.
kwalker at aros.net
- [SDL] Error Message Output.
Dierk Ohlerich
- [SDL] Error Message Output.
Stephane Magnenat
- Freshmeat?
kwalker at aros.net
- [SDL] Gui Library for SDL -> what for?
Dierk Ohlerich
- [SDL] Gui Library for SDL -> what for?
Lavoie Philippe
- [SDL] Gui Library for SDL -> what for?
Dierk Ohlerich
- [SDL] Gui Library for SDL -> what for?
Lavoie Philippe
- [SDL] Gui Library for SDL -> what for?
Dierk Ohlerich
- [SDL] Gui Library for SDL -> what for?
Lavoie Philippe
- [SDL] Gui Library for SDL -> what for?
Stéphane Magnenat
- [SDL] Gui Library for SDL -> what for?
Nathan Hurst
- [SDL] Gui Library for SDL -> what for?
Nathan Hurst
- [SDL] Gui Library for SDL -> what for?
Nathan Hurst
- [SDL] Gui Library for SDL -> what for?
kwalker at aros.net
- [SDL] Gui Library for SDL -> what for?
kwalker at aros.net
- [SDL] Re: HELP !!
Sam Lantinga
- [SDL] Re: HELP !! (fwd)
Sam Lantinga
- [SDL] Re: HELP !! (fwd)
Mat Hostetter
- [SDL] Hi
Mike Oliphant
- [SDL] Hi
Sam Lantinga
- [SDL] Hi
Mike Oliphant
- [SDL] Hi
Sam Lantinga
- [SDL] How RGB data is encoded into 16 bits?
Paul Lowe
- [SDL] How RGB data is encoded into 16 bits?
Paul Lowe
- [SDL] How RGB data is encoded into 16 bits?
David Vandewalle
- [SDL] How RGB data is encoded into 16 bits?
Sam Lantinga
- [SDL] How RGB data is encoded into 16 bits?
Sam Lantinga
- [SDL] How RGB data is encoded into 16 bits?
Pierre Phaneuf
- [SDL] How to work with 16 bit surfaces?
Paul Lowe
- [SDL] How to work with 16 bit surfaces?
Sam Lantinga
- [SDL] Integration with other GUI toolkits ?
Lavoie Philippe
- [SDL] Integration with other GUI toolkits ?
David Vandewalle
- [SDL] Integration with other GUI toolkits ?
michael at surfnetcity.com.au
- [SDL] Integration with other GUI toolkits ?
Sam Lantinga
- [SDL] Integration with other GUI toolkits ?
michael at surfnetcity.com.au
- Interesant thing
Stephane Magnenat
- [SDL] Re: Interesant thing
Sam Lantinga
- [SDL] Re: Interesant thing
Stephane Magnenat
- [SDL] Interesant thing
Sam Lantinga
- [SDL] IRC
Sam Lantinga
- [SDL] Keyboard repeat
Paul Lowe
- [SDL] MacOS status ?
Mark Elliott
- [SDL] MacOS status ?
Sam Lantinga
- [SDL] Re: Maelstrom 2.0.6..
Sam Lantinga
- [SDL] Re: Maelstrom 2.0.6..
Scott Stone
- [SDL] Maelstrom 2.0.6..
Sam Lantinga
- MIDI - was: ([SDL] Announcing...)
Sam Lantinga
- MIDI - was: (Re: [SDL] Announcing...)
Max Watson
- [SDL] MSVC support...
Peter Hawkins
- [SDL] MSVC support...
Paulus Esterhazy
- [SDL] Network
Stephane Magnenat
- [SDL] Network
Michael Samuel
- [SDL] Network
Matt Slot
- [SDL] Network
Scott Stone
- [SDL] Network
Stephane Magnenat
- [SDL] Network
Stephane Magnenat
- [SDL] Network
Michael Samuel
- [SDL] Network
Michael Samuel
- [SDL] Network
Kent B Mein
- [SDL] Network
Stephane Magnenat
- [SDL] Network
Pierre Phaneuf
- [SDL] Network
michael at surfnetcity.com.au
- [SDL] Network
Josh Huber
- [SDL] Network
Stephane Magnenat
- [SDL] Networking question
Sam Lantinga
- [SDL] RE: Networking question
Kegel, Dan
- Networking question
Kegel, Dan
- Networking question
Kegel, Dan
- Networking question
Kegel, Dan
- [SDL] Networking question
Lavoie Philippe
- Networking question
Kegel, Dan
- [SDL] Networking question
Matt Slot
- [SDL] Networking question
Lavoie Philippe
- [SDL] Networking question
Sam Lantinga
- [SDL] Networking question
Sam Lantinga
- [SDL] Networking question
Kegel, Dan
- [SDL] Networking question
Kegel, Dan
- [SDL] Networking question
michael at surfnetcity.com.au
- [SDL] Networking question
Tomas Andrle
- [SDL] Networking question
Matt Slot
- [SDL] Networking question
Stéphane Magnenat
- [SDL] Networking question
michael at surfnetcity.com.au
- New API: Comments?
Kegel, Dan
- New API: Comments?
Kegel, Dan
- New API: Comments?
Kegel, Dan
- [SDL] New SDL mailing list greeting
Sam Lantinga
- [SDL] OpenGL
Jeff
- [SDL] OpenGL
Markus Enzenberger
- [SDL] OpenGL
Sam Lantinga
- [SDL] OpenGL
Jeff
- [SDL] OpenGL
Sam Lantinga
- [SDL] OpenGL
Sam Lantinga
- [SDL] OpenGL
Sam Lantinga
- [SDL] OpenGL
Jeff
- [SDL] OpenGL
Scott Stone
- [SDL] OpenGL
Sam Lantinga
- [SDL] OpenGL/SDL Event Problem...
emblem
- [SDL] OpenGL integration!
emblem
- [SDL] OpenGL integration!
emblem
- [SDL] OpenGL integration!
Sam Lantinga
- [SDL] OpenGL integration!
Sam Lantinga
- [SDL] OpenGL via OSMesa.
emblem
- [SDL] Please, really need Network
Stephane Magnenat
- [SDL] Please, really need Network
Scott Stone
- [SDL] Please, really need Network
Stephane Magnenat
- [SDL] Please, really need Network
kwalker at aros.net
- [SDL] Please, really need Network
kwalker at aros.net
- [SDL] Please, really need Network
Pierre Phaneuf
- [SDL] Please, really need Network
Robert J. Sprawls
- [SDL] Please, really need Network
Stephane Magnenat
- [SDL] Please, really need Network
kwalker at aros.net
- [SDL] Please, really need Network
Robert J. Sprawls
- [SDL] Please, really need Network
Stephane Magnenat
- [SDL] Please, really need Network
Robert J. Sprawls
- [SDL] Please, really need Network
Peter Hawkins
- [SDL] Please, really need Network
Sam Lantinga
- [SDL] Please, really need Network
Sam Lantinga
- [SDL] Please, really need Network
Stephane Magnenat
- [SDL] Polling Mouse Eevents
David Vandewalle
- [SDL] Polling Mouse Eevents
Sam Lantinga
- [SDL] Polling Mouse Eevents
David Vandewalle
- [SDL] Polling Mouse Eevents
Sam Lantinga
- [SDL] Possible GUI Solution.
emblem
- [SDL] Possible GUI Solution.
Paulus Esterhazy
- [SDL] Possible GUI Solution.
Peter Hawkins
- [SDL] Possible GUI Solution.
emblem
- [SDL] Possible GUI Solution.
Lavoie Philippe
- [SDL] Possible GUI Solution.
Sam Lantinga
- [SDL] Possible GUI Solution.
Stéphane Magnenat
- [SDL] Possible GUI Solution.
Max Watson
- [SDL] Possible GUI Solution.
Dierk Ohlerich
- [SDL] Possible GUI Solution.
Knight Walker
- [SDL] Possible GUI Solution.
Knight Walker
- [SDL] Possible GUI Solution.
Sam Lantinga
- [SDL] Possible GUI Solution.
Sam Lantinga
- [SDL] Possible GUI Solution.
Nathan Hurst
- [SDL] Possible GUI Solution.
kwalker at aros.net
- [SDL] Possible GUI Solution.
Scott Stone
- [SDL] Possible GUI Solution.
Michael Samuel
- [SDL] Possible GUI Solution.
Sam Lantinga
- [SDL] Possible GUI Solution.
Sam Lantinga
- [SDL] Possible GUI Solution.
Peter Hawkins
- [SDL] Possible GUI Solution.
Peter Hawkins
- [SDL] Possible GUI Solution.
kwalker at aros.net
- [SDL] Possible GUI Solution.
Scott Stone
- [SDL] Possible GUI Solution.
kwalker at aros.net
- [SDL] Possible GUI Solution.
Scott Stone
- [SDL] Possible GUI Solution.
Knight Walker
- [SDL] Possible GUI Solution.
Stéphane Magnenat
- [SDL] Possible GUI Solution.
Lavoie Philippe
- [SDL] Possible GUI Solution.
Scott Stone
- [SDL] Possible GUI Solution.
David Vandewalle
- [SDL] Possible GUI Solution.
Knight Walker
- [SDL] Possible GUI Solution.
Sam Lantinga
- [SDL] Possible GUI Solution.
Nathan Hurst
- [SDL] Proposed CD-ROM API
Sam Lantinga
- [SDL] Proposed CD-ROM API
michael at surfnetcity.com.au
- [SDL] Proposed CD-ROM API
Sam Lantinga
- [SDL] Proposed CD-ROM API
michael at surfnetcity.com.au
- [SDL] Proposed CD-ROM API
Sam Lantinga
- [SDL] Proposed CD-ROM API
michael at surfnetcity.com.au
- [SDL] Proposed CD-ROM API
Sam Lantinga
- [SDL] Proposed CD-ROM API
Sam Lantinga
- [SDL] Proposed CD-ROM API
kwalker at aros.net
- [SDL] Proposed CD-ROM API
Sam Lantinga
- [SDL] Proposed CD-ROM API
Sam Lantinga
- [SDL] Proposed CD-ROM API
Sam Lantinga
- [SDL] Proposed CD-ROM API
Sam Lantinga
- [SDL] reading from palette
David Vandewalle
- [SDL] SDL & 3d don't go together like a horse and carriage
Paulus Esterhazy
- [SDL] SDL & 3d don't go together like a horse and carriage
Jeff
- [SDL] SDL and OpenGL...
emblem
- [SDL] SDL and OpenGL...
Sam Lantinga
- [SDL] SDL and OpenGL...
Paul Lowe
- [SDL] SDL and OpenGL...
Sam Lantinga
- [SDL] SDL and OpenGL...
Markus Enzenberger
- [SDL] SDL and OpenGL...
Jeff
- [SDL] SDL and OpenGL...
emblem
- [SDL] SDL and OpenGL...
emblem
- [SDL] SDL and OpenGL...
Sam Lantinga
- [SDL] SDL and OpenGL...
sdl-return-1107-slouken=devolution.com at surfnetcity.com.au
- [SDL] SDL and OpenGL...
David Sowsy
- [SDL] SDL and OpenGL...
Stephane Magnenat
- [SDL] SDL and OpenGL...
Jeff
- [SDL] SDL and OpenGL...
Scott Stone
- [SDL] SDL and OpenGL...
Scott Stone
- [SDL] SDL and OpenGL...
Scott Stone
- [SDL] SDL and OpenGL...
michael at surfnetcity.com.au
- [SDL] SDL and OpenGL...
Pierre Phaneuf
- [SDL] SDL and OpenGL...
Scott Stone
- [SDL] SDL and OpenGL...
Nathan Hurst
- [SDL] SDL and OpenGL...
Dierk Ohlerich
- [SDL] SDL and OpenGL...
Sam Lantinga
- [SDL] SDL and OpenGL...
Jeff
- [SDL] sdl lib problems
Sam Lantinga
- [SDL] Re: SDL question
Sam Lantinga
- [SDL] segfaults
Michael Fletcher
- [SDL] segfaults
michael at surfnetcity.com.au
- [SDL] segfaults
Paul Lowe
- [SDL] segfaults
Sam Lantinga
- [SDL] segfaults(correction)
Michael Fletcher
- [SDL] segfaults(correction)
Sam Lantinga
- [SDL] svgalib -> SDL, dark colors
David Vandewalle
- [SDL] svgalib -> SDL, dark colors
Sam Lantinga
- [SDL] svgalib -> SDL, dark colors
Scott Stone
- [SDL] svgalib -> SDL, dark colors
Scott Stone
- [SDL] svgalib -> SDL, dark colors
Nathan Hurst
- [SDL] svgalib -> SDL, dark colors
Nathan Hurst
- [SDL] svgalib -> SDL, dark colors
Nathan Hurst
- [SDL] svgalib -> SDL, dark colors
David Vandewalle
- [SDL] svgalib -> SDL, dark colors
Sam Lantinga
- [SDL] svgalib -> SDL, dark colors
Sam Lantinga
- [SDL] svgalib -> SDL, dark colors
Sam Lantinga
- [SDL] svgalib -> SDL, dark colors
Chuck Homic
- [SDL] svgalib -> SDL, dark colors
Benjamin Lewis
- [SDL] svgalib -> SDL, dark colors
David Vandewalle
- [SDL] svgalib -> SDL, dark colors
Benjamin Lewis
- [SDL] svgalib -> SDL, dark colors
Nathan Hurst
- [SDL] svgalib -> SDL, dark colors
Nathan Hurst
- [SDL] svgalib -> SDL, dark colors
Nathan Hurst
- [SDL] svgalib -> SDL, dark colors
Chuck Homic
- [SDL] svgalib -> SDL, dark colors
Paulus Esterhazy
- [SDL] svgalib -> SDL, dark colors
David Vandewalle
- [SDL] the mail archive
Lavoie Philippe
- [SDL] the mail archive
Sam Lantinga
- [SDL] Using 16 bit surfaces
Paul Lowe
- [SDL] Voting time!
Sam Lantinga
- [SDL] Voting time!
kwalker at aros.net
- [SDL] Voting time!
kwalker at aros.net
- [SDL] Voting time!
Tomas Andrle
- [SDL] Voting time!
Nathan Hurst
- [SDL] Voting time!
Jeff
- [SDL] Voting time!
Tomas Andrle
- [SDL] Voting time!
kwalker at aros.net
- [SDL] Voting time!
Sam Lantinga
- Voting Time.
Kent B Mein
- [SDL] When will hardware transparent be avaible
Stephane Magnenat
- [SDL] When will hardware transparent be avaible
Sam Lantinga
- [SDL] When will hardware transparent be avaible
Jeff
- [SDL] When will hardware transparent be avaible
Stephane Magnenat
- [SDL] When will hardware transparent be avaible
Sam Lantinga
- [SDL] When will hardware transparent be avaible
Scott Stone
- [SDL] When will hardware transparent be avaible
Sam Lantinga
- [SDL] When will hardware transparent be avaible
michael at surfnetcity.com.au
- [SDL] When will hardware transparent be avaible
Scott Stone
- [SDL] When will hardware transparent be avaible
Knight Walker
- [SDL] When will hardware transparent be avaible
Paul Lowe
- [SDL] When will hardware transparent be avaible
Paul Lowe
- [SDL] When will hardware transparent be avaible
Scott Stone
- [SDL] When will hardware transparent be avaible
Sam Lantinga
- [SDL] When will hardware transparent be avaible
Scott Stone
- [SDL] When will hardware transparent be avaible
David Sowsy
- [SDL] When will hardware transparent be avaible
Nathan Hurst
- [SDL] When will hardware transparent be avaible
Stephane Magnenat
- [SDL] When will hardware transparent be avaible
Sam Lantinga
- [SDL] When will hardware transparent be avaible
Stephane Magnenat
- [SDL] When will hardware transparent be avaible
Sam Lantinga
- [SDL] When will hardware transparent be avaible
Sam Lantinga
- [SDL] When will hardware transparent be avaible
Stephane Magnenat
- Why making things at twice..
Stephane Magnenat
- [SDL] Re: Why making things at twice..
Sam Lantinga
- Why making things at twice..
Stephane Magnenat
- [SDL] Re: Why making things at twice..
Sam Lantinga
- [SDL] Why using resources by file names?
Markus Enzenberger
- [SDL] Why using resources by file names?
Tomas Andrle
- [SDL] Why using resources by file names?
Sam Lantinga
- [SDL] Why using resources by file names?
Markus Enzenberger
- [SDL] Why using resources by file names?
Sam Lantinga
- [SDL] Why using resources by file names?
Jeff
- [SDL] Why using resources by file names?
Paul Harrison
- [SDL] Why using resources by file names?
Markus Enzenberger
- [SDL] Why using resources by file names?
kwalker at aros.net
- [SDL] Why using resources by file names?
Sam Lantinga
- [SDL] Why using resources by file names? (fwd) (fwd)
Sam Lantinga
- [SDL] Why using resources by file names? (fwd) (fwd)
Dierk Ohlerich
- [SDL] Why using resources by file names? (fwd) (fwd)
Reinoud Lamberts
- [SDL] Why using resources by file names? (fwd) (fwd)
Tomas Andrle
- [SDL] Why using resources by file names? (fwd) (fwd)
Sam Lantinga
- [SDL] Why using resources by file names? (fwd) (fwd)
Steven Wong (aka NoEscape)
- [SDL] Xgenem for SDL
Paul Lowe
- [SDL] Xgenem for SDL
Paul Lowe
- [SDL] Xgenem for SDL
Ryan S Warner
- [SDL] Xgenem for SDL
Sam Lantinga
Last message date:
Sat Oct 31 22:29:42 PST 1998
Archived on: Wed Sep 19 10:23:11 PDT 2012
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