Cross Compatibility
kwalker at aros.net
kwalker at aros.net
Mon Jul 27 04:19:33 PDT 1998
On 26 Jul, David Wood wrote:
> I guess that I should mention that since we've discussed input abstraction,
> networking, cdrom, and the SDL already supports sound and graphics, we may
> want to consider looking at some wrapper libs that are source compatible with
> DirectX. This would certainly provide incentive to provide the currently
> prominant gaming companies to provide linux versions of their products. I'm
> not sure, but I think that the introduction of GGI to the kernel tree would
> make this a little more feasible.
SDL already sits on top of DirectX. That's how its Windows port works.
I agree with your hope that this will help game companies cross-port
their stuff to Linux. That was one of the four reasons I decided to
investigate SDL further (and use it for a little game I'm developing).
--
_ __ _ _ _______________________________________
| |/ | | | _ | | | mailto:kwalker at aros.net |
| / | \/ \/ | | http://www.aros.net/~kwalker |
| \ | ___ | | |
| |\ | | / \ | | The Kobran Imperium (801)265-1299 |
|_| |_| |_| |_| \_____________________________________/
More information about the SDL
mailing list