Cross Compatibility

kwalker at aros.net kwalker at aros.net
Mon Jul 27 04:19:33 PDT 1998


On 26 Jul, David Wood wrote:
>  I guess that I should mention that since we've discussed input abstraction,
> networking, cdrom, and the SDL already supports sound and graphics, we may
> want to consider looking at some wrapper libs that are source compatible with
> DirectX.  This would certainly provide incentive to provide the currently
> prominant gaming companies to provide linux versions of their products.  I'm
> not sure, but I think that the introduction of GGI to the kernel tree would
> make this a little more feasible.

SDL already sits on top of DirectX.  That's how its Windows port works.
I agree with your hope that this will help game companies cross-port
their stuff to Linux.  That was one of the four reasons I decided to
investigate SDL further (and use it for a little game I'm developing).

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