Feedback?

Sam Lantinga slouken at devolution.com
Fri Jul 31 00:36:04 PDT 1998


> Because a lot of the games have a lot of sprites or other things that
> (If kept as separate files each) could consume ENORMOUS ammounts of
> disk space and have thousands of files.  I'm not sure if it belongs in
> the libSDLx11.so file itself, but I would like some kind of
> (psudo)standard method for loading game data from a single file.

Why not have a library that understands ZIP files?  This is very common
in software like Netscape and so on.

See ya!
	-Sam Lantinga				(slouken at devolution.com)

--
Author of Simple DirectMedia Layer -
	http://www.devolution.com/~slouken/SDL/
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