[SDL] TDGraphics?

Chuck Homic homic at wpi.edu
Fri Dec 11 20:56:40 PST 1998


On Fri, 11 Dec 1998, Paulus Esterhazy wrote:

> Haven't they heard of SDL? I haven't had a look at it yet, but "X
> performance is to be poor" so why do they try to redo everything?  I
> find it a terrible waste of programming power to do things twice or even
> 3 times... 
> 
> What do you think?

There are arguments by open source advocates that say redundancy is one of
the great assets of open source.  Several teams that try to solve the same
problem in a variety of ways are more likely to stumble across the "best"
solution.

I haven't read anything about TDGraphics, but if it is GPL, then we can
have the best of both worlds, because SDL can "steal" whatever TDGraphics
does exceptionally well, and TDGraphics can benefit from SDL.

I, for one, think it's _great_ that more people are becoming interested in
cross-platform development.  With every step, we're moving closer to an
industry where the OS doesn't matter (as it should be).  ...except for the
obvious fact that if you're running Linux on your PC, it won't crash.

Cherish diversity. ;)

 -Chuck




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