Announcing SDL 0.6d

Sam Lantinga slouken at devolution.com
Mon Apr 13 10:36:53 PDT 1998


Available at:
	http://www.devolution.com/~slouken/SDL/develop.html

Broken: 
        If a surface is mapped, it loses the RLE acceleration. 
        Dynamic cursor color remapping (broken Linux libc5 malloc()) 
        Example screenlib library is under construction 

Fixed since 0.6c: 
        BeOS and WinDIB color cursors (DirectX and X11 worked) 
        Event queue implementation is cleaner and should be thread-safe 
        Shadow surface defaults to a 3-3-2 dithered palette (8-bpp) 
        If HW surface can't be allocated, HW flag is cleared 
        GGI support should compile -- it's still mostly broken. 
        Cleaner implementation of WMcursor structure hiding 
        Fixed possible memory leak in X11 cursor creation 
        testwin example program does cool red->black fade. *grin* 

See ya!
	-Sam Lantinga				(slouken at devolution.com)

--
Author of Simple DirectMedia Layer -
	http://www.devolution.com/~slouken/SDL/
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