[Commits] SDL: winrt: Disabled Windows Phone 8.0 builds.

libsdl.org revision control commits-owner at libsdl.org
Sun Dec 31 00:37:03 PST 2017


details:   https://hg.libsdl.org/SDL/rev/ff2d4c0c636d
changeset: 11792:ff2d4c0c636d
user:      Ryan C. Gordon <icculus at icculus.org>
date:      Sun Dec 31 03:17:18 2017 -0500
description:
winrt: Disabled Windows Phone 8.0 builds.

It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is
still supported.

diffstat:

 build-scripts/winrtbuild.ps1 |  6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diffs (17 lines):

diff -r c2827923649c -r ff2d4c0c636d build-scripts/winrtbuild.ps1
--- a/build-scripts/winrtbuild.ps1	Sun Dec 31 03:13:33 2017 -0500
+++ b/build-scripts/winrtbuild.ps1	Sun Dec 31 03:17:18 2017 -0500
@@ -211,9 +211,11 @@
 $DidAnyDLLBuildFail = $false
 $DidAnyNugetBuildFail = $false
 
+# Ryan disabled WP8.0, because it doesn't appear to have mmdeviceapi.h that SDL_wasapi needs.
+# My assumption is that no one will miss this, but send patches otherwise!  --ryan.
 # Build for Windows Phone 8.0, via VC++ 2012:
-if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM"))   { $DidAnyDLLBuildFail = $true }
-if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
+#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM"))   { $DidAnyDLLBuildFail = $true }
+#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
 
 # Build for Windows Phone 8.1, via VC++ 2013:
 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM"))   { $DidAnyDLLBuildFail = $true }


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